I got inspired again after seeing the new trailers for Sparks of Hope, and I wanted to conceptualize what Dana's kit would be. I've made a previous drawing before talking about this, but that was for the first game, Kingdom Battle. From what we've seen, Sparks of Hope pretty much changed almost everyone's weapons and movesets, so I decided to do the same for Dana. After seeing Mario dual wield two guns, I knew I HAD to do something with that too. This eventually culminated into Dana wielding three different types of weapons for close, mid, and long range. She could also use a sort of mechanic similar to ARMS where she could mix-and-match two different weapons if she wants. I'm going to make proper art of each weapon in action eventually while I wait for Sparks of Hope, but for now these are the rough concepts for each one.
From left to right, we have the original Aurora Staff. For comparison and is the originator for all these weapons.
The sword I've called the Shine Saber. Totally not inspired by Star Wars, and Dana would totally not look like Ahsoka when she uses them!
The Bracelet houses the Aurora Ribbons. It's the most abstract, but basically these bangles allow Dana to shoot out whip-like ribbons to attack from mid-range, rip something out of the air or to swing and climb on obstacles like superheroes of the friendly, neighborhood variety.
The Pistol, my favorite, is called the Shooting Star. Puns aside, I really tried to make this look cool. The barrel is inspired by the shooting star pattern on the side of Dana's sneakers. The Orb with the Shine Sprite from the wand sits where the ammo would be. I can also say this is my very first firearm design, neat!